The Son of 10 Games I Want Ported To PC

Well, it’s been another two months, so it’s time for another one of my wishlists for PC ports. When I was first laying this article out, I thought that the fates had been cruel to me, and another game from my master list hadn’t had a PC port announced. Then I actually looked at the list and realized that another game had had a PC port announced: Battleblock Theater, which came out yesterday. So, that’s three for three. Not bad. It’s only sort of a minor technicality, but when I came up with the list, I had no idea there was going to be a PC port. Either way, I’m kind of worried about my chances up keeping up this streak. Who knows when my luck will run out? Considering the fact that many older games are still being ported to the PC now, I guess it doesn’t really matter if games on these lists get confirmed before the next time I write one of these. After all, it’s just a matter of time by now.

Most of you probably remember the rules by now, but for anyone reading this series for the first time, I’ll repeat them. First, there’s only one game per company per list. These lists will be sticking mostly to third-party companies (except Microsoft, because they also release games on PC). Most of the focus on these lists will be on companies that have released games on PC recently in some form or another. Games on these lists will specifically be taken from the seventh (Wii/360/PS3) and eighth (WiiU/XBO/PS4) generations, especially those that were on multiple consoles at the time of their release. Finally, games that are both from the same series that were released on the same platform CAN and often will be packaged together. So with this increasingly pointless recap out of the way, let’s get on with the list.

Super Puzzle Fighter 2 Turbo HD Remix – Capcom (360/PS3)

Oh man, I have a long history with this game. It was the first game I ever owned with Darkstalkers characters in it, it taught me what Cyberbots was, and it was the game that made Dan Hibiki the #1 Shotoclone in my heart (CRIMSON DEATH FIST!). I was really happy to see this get an HD remake way back when, and it ended up way better than a certain other HD Remix Capcom put out on consoles last-gen. It was based on the Dreamcast re-release, which included two other gameplay modes which mimicked other puzzle games, specifically Columns and Nintendo’s Puzzle League series. The only major flaw with the game in my opinion is that it didn’t receive any sort of re-release on PC. After all, even the original home versions included a PC release. Weird, right? I actually had to look that up, and frankly, I’m just as surprised as you are. So get to it, Capcom. Commission QLOC to make a PC port so this game isn’t lost to the impending digital apocalypse once more.

Anarchy Reigns/Madworld – Sega/Platinum Games (360/PS3)/(Wii)

When I put this on the list, it was before Namco Bandai announced their upcoming PC exclusive 2-on-2 brawler, Rise of Incarnates. Many people have compared this game to Anarchy Reigns, as they both seem to exist within the same fighting game sub-genre genre: it’s an arena game akin to Virtual On, Castlevania Judgment or Namco’s own Gundam Extreme Vs. series. While RoI may have an edge in the PC market due to being exclusively designed with Western audiences in mind, I’d still love to have Anarchy Reigns on PC, just due to how unappreciated it was in the West, due to mitigating factors. Better yet, pack it with a remastered port of its predecessor. Madworld didn’t get much mainstream success due to its odd status as a hyper-violent game on Nintendo’s Wii platform, so giving the game a second chance on a new platform would be amazing.

Soul Calibur II HD Online – Namco Bandai (360/PS3)

Speaking of Namco Bandai, I was honestly a really big fan of the Soul series from the first game. I first played Soul Blade on the PlayStation 1 when I was a kid. The first game I picked up for the Dreamcast when it launched was Soul Calibur. Soul Calibur II is generally considered the best game in the series and for good reason. It just hit everything right. The series began its decline shortly afterward: Soul Calibur III was pretty good, but IV and V were terrible. Namco Bandai recently re-released Soul Calibur II on PSN and XBLA, while snubbing Nintendo and PC owners. While a Nintendo re-release would obviously necessitate adding Link back into the game (thereby finally creating a literally perfect version of Soul Calibur II with all three guest characters), a PC re-release wouldn’t require that kind of work. Just fix the netcode this time around, okay?

Metal Slug XX – SNK Playmore (360/PSP)

I was happy to see that Metal Slug 3 made it to PCs not too long ago, and I have to say, DotEmu did a good job handling that port. The online was around the same caliber as that of KoF XIII’s, and the emulation itself was handled well. Having said that, I’d like to see even more Metal Slug games make it to PC. Let’s start with the latest one: Metal Slug XX. A remake of the DS-exclusive Metal Slug 7, which added co-op multiplayer and a new character: Leona Heidern from the KoF games, joining her teammates Ralf Jones and Clark Still. Of course, she was DLC in the earlier versions, but considering how SNK Playmore handled the console DLC in KoFXIII Steam Edition, I’m sure they’d include her in the base package. Metal Slug XX didn’t really receive much attention in the US, only appearing on the PSP and Xbox Live Arcade, so a PC port seems like a quick and easy way to garner more attention.

Persona 4: The Ultimax Ultra Suplex Hold – Atlus/Arc System Works (AC/PS3)

Let me reiterate: I’m not really a fan of most JRPGs. So, when I first saw Persona 4 Arena, I was skeptical and frankly a little angry, as this killed off any chance of a Power Instinct revival. After playing the game, I fell in love with some of the game mechanics (like certain attacks causing status effects, a throwback to the game’s JRPG roots) and was only slightly annoyed by others (auto-combos). Either way, it was an awesome game and I’d personally like to see its update/sequel hit PC at some point, though I’m sure most people would put more of a priority on the JRPGs in the series.

Mighty Switch Force! 2 – WayForward Interactive (WiiU/3DS)

Last time, I mentioned wanting the original MSF on PC, so it’s only fitting that I’d also want the sequel, right? I can’t really tell if I preferred the original or this one, but this game has its own unique set of mechanics which makes it less of a puzzle game and more of a straight platformer than the previous game, opting for a more even balance between its puzzle, platforming and run-and-gun elements. As with last time, I’m pretty much just looking for a straight port of the Wii U version to PC, though I was a little disappointed with the fact that it used the original pixelated graphics instead of the sleek redrawn designs from Hyper Drive Edition. Oh well, beggars can’t be choosers and it’s better to have any version of this amazing game than none at all.

Midway Arcade Origins – WB (360/PS3)

It really shouldn’t be a secret at this point that I love me some old-school arcade games. When I was a kid, I actually owned Williams Arcade Classics on PC. Sinistar, Bubbles, the first two Defender games, Joust and Robotron 2084 were some of my fondest PC gaming memories from my childhood. So when I heard WB Games was making a collection of some of the arcade games they acquired from Midway (and by extension, Williams), I was ecstatic. Alas, it was only announced for consoles. Even more disappointing was the fact that some of the games weren’t emulated so well, especially those that used trackballs. WB Games doesn’t exactly have the best track record for PC ports, but seeing this classic collection ported to PC (with some fixes for those games that didn’t turn out so well) would make me incredibly happy.

Castlevania: The Dracula X Chronicles – Konami (PSP)

I’m a fairly big fan of the Castlevania series, specifically the old-school, linear stage-based games. Rondo of Blood is probably one of my favorite games in the series, but the first time I was able to play this game was through this enhanced remake. One of the games that made the PSP worth buying (at least to me), The Dracula X Chronicles was really three games in one: the base game was a 2.5D remake of Rondo of Blood, and it also included brand-new English translations of both the original TurboGrafx CD version and its sequel, Symphony of the Night, generally considered the best game in the series. Since Konami wasted resources porting MercurySteam’s pathetic attempt at a 2D Castlevania to PCs and other platforms, an HD version of DXC would’ve been a way better use of that time and manpower.

Akai Katana – Cave/Rising Star Games (360)

As you may or may not know, I’m a really big fan of the “shoot-‘em-up” genre. Steam has recently become a haven for indie variants of the genre and they even recently scored a port of Treasure’s classic Ikaruga. But as with most genres I love, it’s just never enough for me. I want more. Cave seems like a good place to start. Though Cave isn’t really known for doing PC ports, the game’s North American and European publisher, Rising Star Games, has handled some of their own PC ports of Japanese titles, so hopefully they can work their magic on this game and add another game of real pedigree to Steam’s every growing shmup library.

Ys Seven – Nihon Falcom/XSeed (PSP)

Recently, I’ve become a big fan of the Ys series. A Japanese action RPG from a company mainly known for dabbling in various forms of PC gaming? Hell yes. So far, I own all 3 (4?) of the games that XSeed has made available from the series on Steam and frankly, I want more. Let’s start with something simple: Ys Seven, like Oath of Felghana before it was originally a PSP exclusive. So why not port that to PC as well? XSeed’s small team for PC ports has done wonderful work with the previous Ys games, so seeing more from them would just be awesome.

So, there we go, another ten games. With three of my six planned lists done, it looks like I’m about halfway through this little series. However, recently, I’ve managed to come up with two more lists, one of which is a special bonus list, so good news for anyone who enjoys these articles, this little series will be continuing on into 2015. As for my hot streak, I’m a little less confident that it will continue by the time my next article gets posted, but you never really know. All the same, here’s hoping for more announcements soon.

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10 More Games I Want Ported to PC

Hey, I said this was going to be a recurring series last time, didn’t I? If you’ve read any of my previous articles, you’ll know that I’ve been getting more and more into PC gaming in the last few years. One of the big reasons for that is the emphasis on backwards compatibility: even when the game’s original developers fail to deliver, it usually takes a resourceful fan a short amount of time to make it work again on newer systems. Consoles just don’t deliver on that as well as they did during the previous two generations. On the plus side, with the Xbox One and PlayStation 4 running on PC architecture, PC ports could be beneficial to console gamers as well, allowing for easier and enhanced re-releases of these older games.

Before I recap the rules I established in the previous article, I’d like to give a shout-out to Deep Silver for taking down one of the games I had planned for a future list, before I even got the chance to set it up: Suda 51’s latest game Killer is Dead is coming to PCs this May. So I’ll have to replace that in a future list. Anyway, the rules are the same as they were in the last article: only one game per company per list; sticking mostly to third-party companies (with the exception of Microsoft, who is known to release games on PC as well), especially those that have released games on PC recently and games will specifically be taken from the seventh (Wii/360/PS3) and eighth (WiiU/XBO/PS4) generations, especially those that were on multiple consoles at the time of their release. Finally, games that are both from the same series that were released on the same platform CAN be packaged together. So, once again, let’s get on with the list.

Darkstalkers Resurrection – Capcom (360/PS3)

Anyone who has known me for a good amount of time knows that I love me some Capcom fighting games. At the top of that list stands not Street Fighter, not the Vs. Series, but Darkstalkers, a cult classic fighter revolving around some of cinema’s classic monsters duking it out in a fight to the death. I love me some Darkstalkers and when the second and third games in the series (Night Warriors and Vampire Savior, respectively) recently got re-released on PSN and Xbox Live Arcade, I just had to jump on it. I got both releases of the game the first day they were available and I had a lot of fun with them. Unfortunately, the game sold poorly on these platforms. So why ask for a PC release? Well, while it is possible to emulate both games online with the same netcode Resurrection used, that’s not exactly legal. I’d jump at the chance to have a legal avenue to play some Darkstalkers on my PC. More importantly, PC gamers are clamoring for some legitimate fighting game releases, to the point where Arc System Works recently allowed other publishers re-release the mediocre PC ports of both Guilty Gear Isuka and the Blazblue: Calamity Trigger on Steam (which lacks netcode, due to GfWL shutting down and no one bothering to convert it to Steamworks) and people are just eating it up, in an effort to show ASW that yes, people want their games on PC. Ultimate Marvel vs Capcom 3 may be the number one Capcom fighting game people are demanding a PC port for, but I’m well aware that Capcom’s deals with Marvel has lapsed.

Blazblue Chronophantasma/Continuum Shift EX – Arc System Works (AC/PS3/Vita/360*)

Speaking of Blazblue, I definitely want the other games in the series to see releases on PC. I guess at this point, getting Continuum Shift EX is useless for the most part, since its sequel Chronophantasma is already out in Japan and is due out in North America later this month. Anyone who’s familiar with the series, however, knows that there’s more to Blazblue than just having the current version ready for tournaments. The series has an extensive story mode, and considering the fact that we’ve got the first game’s story mode, it seems like it would be good to have the complete story up to this point, so doing a two-pack (perhaps gut CSEX’s online component like CT’s if that would make a port more cost-effective) would be great, especially for PC-only gamers who really want to get into the series. Xrd is still probably my top priority for a PC port, just because it’s both newer and runs on Unreal Engine 3 (which was literally made for PCs). Still, I’d probably be happier if the other Blazblue games made it to PC instead, as Calamity Trigger was the first Arc fighter I honestly enjoyed: my poor luck with the Guilty Gear series is legendary. Just my opinion, though.

Splatterhouse – Namco Bandai (360/PS3)

I’ve never really been that big on the survival horror genre, but I do tend to love games that borrow thematic elements from horror movies. Each game in the original Splatterhouse trilogy was a side-scrolling beat-‘em-up where you take on the role of Rick, who dons the cursed Terror Mask to save his girlfriend from a mansion filled with Lovecraftian horrors. In 2010, Namco Bandai rebooted the classic series as an action hack-and-slash, and while it wasn’t critically-acclaimed by any means, I loved the game. The atmosphere, the gameplay and especially the voice acting: if you can’t appreciate Jim Cummings cursing out Josh Keaton, I pity you. The only real flaw that bothered me was the abysmal load times which a properly-optimized PC port could easily fix. As an added bonus, Splatterhouse 2010 actually contained ports of the original trilogy as well, so even long-time fans who hated the reimagining have some incentive to pick it up. Besides, Namco Bandai recently ported Enslaved to PC, so why not Splatterhouse?

NeoGeo Battle Coliseum – SNK Playmore (360)

Considering we’ve recently seen Metal Slug 3 released on Steam, it seems like SNK Playmore has jumped on the Steam hype train. Frankly, I’d like to see something a little more recent come out. NeoGeo Battle Coliseum was one of Playmore’s first fighting games after regaining the SNK license and it’s an awesome little game. A 2-on-2 tag-team fighter that uses characters from various SNK games: King of Fighters, Samurai Shodown, Last Blade, Garou: Mark of the Wolves, King of the Monsters and even Marco Rossi from Metal Slug. I’ve had a hankering for more classic SNK fighters and NGBC is not only one of my favorites, but an underrated gem. Considering it was re-released on XBLA, just port that version, throw in the improved netcode from King of Fighters XIII or MS3, and you’ve got a solid release on your hands.

Sega Model 2 Collection – Sega (360/PS3)

The worst part is, this shouldn’t even be on here. Many sources online claimed that Sega’s Model 2 Collection was coming to PCs back when it was initially announced. Unfortunately, that never came to be, which is a shame, because I really want to get my hands on Fighting Vipers, one of my favorite 3D fighters of all-time, and the enhanced port of Sonic the Fighters, which finally made long-time dummied-out character Honey the Cat fully playable for the first time in any legitimate release. Virtua Fighter 2 would always be welcome as well. To make matters even better, Sega could also pony up the two games that we never got in the North American or European console releases: the original Virtual-On and Virtua Striker. Granted, in that case, Virtual On would be a higher priority for me than even VF2, but let’s keep it simple: porting the 3 games that were released outside of Japan to PC would be fine.

Vigilante 8 Arcade – Activision (360)

I’ve been a fan of car combat games ever since I played the original Twisted Metal at my aunt’s house when I was a kid. Unfortunately, Twisted Metal’s a Sony franchise, so asking for a PC port these days would be a fool’s errand. Besides, the latest game in the series (Twisted Metal for PS3) was apparently garbage. Fortunately, there’s one series in the genre I liked even more than TM and it’s ripe for the taking: Vigilante 8. Vigilante 8 Arcade was the third game in the series, released on the Xbox Live Arcade early in the 360’s life cycle, but it’s a pretty stellar semi-remake of the original game. Sure, it’s a little barebones and it’s an early title, but frankly, I’d love to see it get ported to PC at some point, even if just for the sake of preservation.

Red Dead Redemption – Rockstar (360/PS3)

This is a big one that people have been demanding for a long time, so I’m really just stating the obvious here. I’m one of the few gamers out there who actually remembers Red Dead Revolver, so I was ecstatic to hear it was getting a sequel on seventh-gen consoles. Unfortunately, they ditched PC for that release. Many other Rockstar games from that era got late PC ports: Grand Theft Auto IV, L.A. Noire and it’s been speculated that even GTAV is getting a PC port at some point. Unfortunately, I don’t really care much for GTA, I want RDR on my PC. Make it happen, Rockstar.

Mighty Switch Force! Hyper Drive Edition – WayForward Interactive (Wii U)

I haven’t really made it a secret: I’m a really big fan of WayForward Interactive’s work. They’ve made some of the best licensed games in recent times and their original IPs are generally fantastic. Considering we’re already getting the second and upcoming fourth Shantae games on PC, it seems fair to branch out and ask for a different series. Mighty Switch Force! HD Edition is a perfect choice, as it’s already an upscaled version of the 3DS eShop hit. Since the Gamepad support in the game was minimal, it seems like porting this to the PC would be simple, if not for the fact that WayFoward has a hectic schedule as it is. Still, this is a wishlist and I want more WayForward games on PC.

Muramasa: The Demon Blade (Rebirth) – Vanillaware/Marvelous AQL (Wii/Vita)

Muramasa: The Demon Blade was probably one of my favorite games on the Wii, so I was happy to hear it was getting an expanded port. Then I found out that port was for the Vita. What a waste of resources. Marvelous AQL has some experience porting games to PC and they handled the North American release of Muramasa Rebirth. Maybe they could even upscale the graphics to at least 720p, so we’d finally be able to appreciate Vanillaware’s hand-drawn 2D artwork in its full splendor. Bundle it with the additional DLC content exclusive to the Vita version, and it would be perfect.

Shadow Complex – Microsoft Studios (360)

I love a good Metroid-like. Most people call them “Metroidvanias”. I used to be one of those people until a friend of mine told me it bugged him and why it bugged him: because while Castlevania games in that style may have borrowed from Super Metroid, the same could not be said for the Metroid series itself. Why have I gone off on this random tangent? Simply because the only thing I really know about this game is that it’s one of the best Metroid-style exploration platformers to have come out in a long time. That’s good enough for me.

And that’s another list done. So far, two of the games on any incarnation of the six lists I’ve planned already have PC ports confirmed. While Killer is Dead: Nightmare Edition isn’t due out until this May, Double Dragon Neon was released last month. Abstraction Games did an excellent job on that port, even quickly patching many minor glitches in the PC version. Hopefully, by the time my third list is ready, a third game’s PC port will have been announced. Sure, that’s just wishful thinking at this point, but here’s hoping.